Mario do this ever reached a doc somewhere?
This is still an issue, we just integrated spine in our game, and when moving, the spine character lags and flickers a lot. Enabling OutputVelocity node fixed the issue, but feels weird the need to go and modify a material since minute 1 to fix what should be by default.
One thing we are yet unable to fix is that the animation itself, looks a bit shadowed while playing, like is leaving a trace of the colors of the previous frame. Maybe related? Idk, I can attach a video if needed.
MotionBlur is already disabled