I am creating a game where potentially 100 people could be in a world. This is going to be a 2D top-down game with all the basic controls you would expect in a 2D top-down game as well as gear swapping. Spine Unity Runtime seems like it will work with different skins and just swapping out stuff but I am worried about performance. What do you guys think of this approach or should I look to a more performant option?