In Spine, you can set a single image path for the Images
node, which means you cannot directly use multiple image paths in the editor. However, you can organize your images in subfolders under a common root folder and set the image path to this root folder. Spine will then be able to access images in all subfolders, but it will only use the images that are actually needed for your project in the texture atlas. If you want to avoid including unnecessary images, you can use a pack.json
file to control which images are packed, or you can manually manage your images by placing them in separate folders and using the Find and Replace
feature to adjust paths as needed.