Thanks For the video, this looks indeed very strange. Did you modify the hierarchy of the bone GameObjects in the Unity hierarchy? It looks wrong that weapon
is right below root
, is that the case in your Spine skeleton as well?
Which version of the Spine Editor are you using?
Which exact version of the spine-unity runtime (name of the unitypackage, also listed in Assets/Spine/version.txt
or in the Package Manager window)?