xianjian220
Instead of using the Skeleton Animation Component, you can use the Skeleton Component to update the animation at a time of your own customization. For more information, please see the following sections of the documentation:
spine-ue 运行时文档 #Skeleton 组件
This may be a translation issue, but I'm not sure exactly what kind of behavior you're looking for. Could you explain in detail what kind of behavior is needed for what purpose?