Hello all!
I’m currently working on a project at a slot game studio where i need to use skins for variations on 3 accumulator pots. The pots are characters of different hues. Red, yellow and blue versions.
I figured out how to get their skins to work via linked meshes. This part makes sense so far. But i would like to toggle through 5 versions of hats for each character.
I’ve looked at Erika’s Mix-and-match file but when i click on the hat and accessory skins the figures disappear? Is there a way to have it so i can see everything the characters could wear while i rig and animate? From what i’m grasping, i can’t have a skin for hats because the bodys will disappear. Is the best way to do this to have multiple hat images in one slot and toggle its paper clip icon on/off that way?
Thank you in advance and apologies if this is a commonly answered question!