You msiread, i DIDN'T re-name the root bone. Both are called root. Tough all the other bones, I did. However, I will have to double-check.
That said, by importing a proejct into a project (so there are two skeletons) and then draggin and dropping the character root to the other skeleton root, then drag-dropign all the slots, I did manage to move over everythinng, with bone positioning nad image poisitioning perserved.
HOWEVER, all weigting/binding is gone. Not I'm not sure if things might be perserved if I did it in a different order. Not sure if I moved the bones first or the slots (I think bones).