mingjava Spinebot 感谢您这么及时的回答,如果我的项目现在images没有分子文件夹存放图片,是不是也可以通过程序将head的文件都复制出来,然后使用打包器打图集,然后用这个图集和图集文件替换原来整体导出的图集文件(包含了head,body,attach),依然可以加载到Unity里面运行。
You can use the texture packer via folder structure (see the links in this forum posting). Just move or via a script copy your attachment images into some separate subfolders and run texture packing on the parent folder. Then your subfolders will be packed to separate atlas texture pages while sharing a single atlas (.atlas.txt
file).
I'm not sure machine translation of what you're asking was accurate, so if you have a different question, please describe your problem in more detail.
mingjava Spinebot 这样打出来的图集文件和图集图片,替换整体导出来的项目的图集文件和图集可行吗?整体导出的肯定是会包含完整的head body attach三个皮肤和骨骼数据的。
This unfortunately did not translate well via machine translation. Please be more verbose and explain in more detail, also showing a diagram like this by spinebot of what your current and desired structure looks like:
Spinebot images/
├── head/
├── body/
└── attach/
Likely the question is answered by what I wrote above regarding packing by folder structure however.