Longer video showing a little bit more of the bug.
In this video, we can hear the sounds from the previous video I uploaded (waterpool).
Notice that at the beggining, it sounds a water sound between all the other sounds. Then, when I create 3 Events based on the sounds "sfx_water_pool", the bug with this sound ends. But it doesn't happens the same when I create the event "sfx_woosh1" and "sfx_water_softsplash".
Maybe you @Nate were correct with the duration of the sound (going beyond the last animation frame).
And btw: when I try to select multiple event keyframes, it does something weird and doesn't let me select more than one. (00:19 on video).