Ichyro There is no function to rotate images when adding them to slots, but when adding new images to the skeleton, they will follow the rotation of the selected bone. For example, in the following video, the image does not rotate because the root
bone is initially selected, but when adding an image while the gun
bone is selected, it will be placed in a rotated state following the rotation of the gun bone:
While aligning images with bone angles can be useful, it is not always desirable. If you don't need to perform this operation many times, I recommend either placing the images while the corresponding bone is selected, as shown in the video above, or applying the bone rotation values to the images by copying and pasting.