Hello, I've come across an issue when sharing my Spine files with a colleague.
I have set up a character rig using mirrored left(1.0) and right(-1.0x) limbs pointing to the same asset. When he imports the file and the correct file/folder structure his Spine file will only display half the art. Any assets that were flipped along the X are invisible? Their Aqua color mesh outlines are still in the correct place in relation to their parent bones, the artwork is empty. Itt's happened on a few rigs. It's either the whole left side or right side of symmetrical rigs.
I've sent the same file to two other coworkers and they have no issues. Everything works the way it should.
Are there local settings for Spine on my colleagues computer he could have that might be different and causing this issue?