Hi
I am wondering whether it is possible or planned to have the ability to send out some kind of JSON data describing the registration point for each animation?
I am currently using PNG export (Sequence, All Animations, only Images ticked) and then using TexturePacker to stitch them together.
 
2 options here:
1. make all frames in a spritesheet the same size . pros - you only need one registration point for the whole sheet. cons - you have a huge amount of wasted space since all frames have to be the size of the biggest.
 
or
2. pack them close together. pros - smaller spritesheets, cons - you need registration points for each animation in the sheet (since the frame size of all frames in one animation are the same size).
at the moment there is no registration point info with the PNG export. I wonder if it would even be possible to infer it from the bones export (?)
In my case I am creating a spritesheet for a knight - one of his animations is an overhead sword attack, which is about three times the frame size as the others so it is really too wasteful to contemplate option #1 since we are in a web context.
thanks!
ed