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[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
請問怎麼做交互式動畫
Godot中导入的spineDrawCall过大的问题
Share a Supports multi-track animation and multi-skin list management export
关于整体透明度的调整
寻找帮助!导入unity里用spine skeleton tint控制透明度,会显示出关节图片和图片之间的地方。我应该怎么做让动画正确整体透明度降低?
GIF書き出しの最後のフレームを含むのチェックボックスについて
During mesh tracing, a new mesh cannot add.
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
<建议>增加骨骼蒙皮权重锁定
请问如何让物理约束不受场景中的移动影响
4.2.40
Skeleton Data Turns Magenta When Using Multiple Atlas Assets in Unity
我怎么去掉web spine player 绿色的区块
Can I download esotericsoftware.com/madewithspine before,
Skeleton Graphic의 Slot정보 추가 기능이 동작하지 않습니다.
裁剪無法正常運作
我该怎么在godot中调用spine中设置的音频事件?
如何修改slot的部位颜色
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