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Runtimes
Discuss using the Spine Runtimes.
Swapping atlases based on screen resolution
Json calls for pngs that are not in the animation
Assigning Blend Mode Materials to SkeletonGraphic from script
spince-c - documentation for the older version
Spine animation on Unity 2018 shows too many verts
Can I use Spine animation as a damage timer?
How to add custom skin at runtime?
Animation in build work only partly, but in editor everything is cool
Activate on-demand texture loading in unity
Spine 3.8 unity Invalid cannot create new spine Game object
IMPORT .ATLAS FAILED
SkeletonGraphicic动画显示不完整但是SkeletonAnimation动画可以完整显示
Physics constraints and rotation
Build GODOT version on Windows issues
Can't import textures in godot 4.2
How to enable new Root Motion feature?
How do I "freeze" an animation reliably?
Spine asset preview window in Unity inspector vs Spine preview window
I don't know what happened, opened up the spine today and went straight for it
unity 场景里有多个Spine做的小怪(同一种),当小怪的数量增加时,性能会非常的耗,FPS也疯狂的下降,想要咨询下Spine怎么合批和管理。
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