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Unity
Discuss using Spine with Unity and the spine-unity runtime.
How to remove animation from a certain bone?
Event callback for animation starting (feedback)
How to access the events of a spine animation
Shader only on specific attachment
Skin Related Bugs
Using Spine for Menu Elements/UI transitions and animations?
SkeletonAnimation SetSkin: next skin overlap current skin
Downloadable dynamic skins
MaterialPropertyBlock
Use multiple canvas renders: Play animation weird screen
Attachment disappears while playing animation
Skeleton Data Modifiers doesn't work on SkeletonGraphic(UI)?
Animation mixing/blending
AnimationState.Complete does not fire
Most idiotproof Spine setup for Unity?
Are null in JSON can cause issues in importing in Unity ?
Bone rotating all the way around when blending.
SkeletonMecanim LateUpdate taking too much CPU time
Using RenderExistingMesh and SkeletonRenderSeperator
mixing IK aiming with other animations
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