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Unity
Discuss using Spine with Unity and the spine-unity runtime.
How to make TintBlack work with multiply shadow?
[Feature request] for flexible anim name with timeline
NullReferenceException
Bounding box not changing in runtime
[ BUG? ] Skeleton Mecanim - Update When Invisible
URP - SkeletonLit
Timeline Extensions UPM don't work~ :(
Transition blending weirdness
Optimize Animations
Add Soft Mask support to Spine Shader
Is there a guide on how to tackle seam glitch?
Problems with URP
Null Reference on Build but not on Editor
Quick question - setting Material _ZWrite through script
Problematic material setup at Spine Animation (But it's not)
binary export not generating SkeletonData asset
Help in modifying the BoneFollower script
A way to overwrite animation attachments
Is this a bug in the example project?
a null check wanted in Render Separator
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