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All Discussions
Spine 4.3 with Godot 4.7 sub slots flipped Y axis
多边形打包会出问题
Unity 6.5 errors
幻影选择单色时候无法显示内容
Godot 4.5.1 + GDExtension usability issues and asset import problem
有关权重编辑相关问题请教
Color difference in SkeletonGraphic
Replacing the region of a mesh attachment at runtime in Unity
物理中的 惯性 / Inertia & 混合 / Mix 是否为同一个作用
Problem when packing 2+ textures with blending types
[Godot] Spine Backface Culling Feature
About commission work!
An official demonstration of running Spine
请问有没有办法将一侧的骨骼动画(或者关键帧)以关于Y轴对称的方式给到另外一侧的骨骼?
Unexpected behavior in 4.3 w/ 2 anims back to back on same track
滑块约束bug
R G B + 滤色 混合不出正常RGB图片
为插槽创建文件夹时会重置插槽顺序
运算时候输入负数会导致认为是负数坐标
Is direct "collision-style" interaction between bones possible
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