wiige Harald I just saw the change, and here is the minor update for this note: spine-unity-main-components.zip24kB guess this is the last update of doc in 2024, let me say happy new year in advance! 😊
Misaki wiige Thank you for the update! Reflected in the documentation: https://zh.esotericsoftware.com/spine-unity-main-components#%E5%8A%A8%E7%94%BB-AnimationState I truly appreciate all the help and support you’ve given us throughout this year. I’m so grateful for your dedication to translating Chinese for such a long time. I hope we can continue to count on your help next year as well! 🌟
Harald wiige Sorry for the late reply, I was on a paternal leave and have just returned. 🙂 Have a Happy New Year 2025! 🎆 Let me thank you as well for all your great work in the past year!! 🌟 😃 It has really been an enormous help! 🌻
Misaki Happy New Year, @wiige ! There has been a small update to the spine-pixi documentation and I am sharing the diff with you: https://diffy.org/diff/6337c752b1cfa I hope you will take a look at it when you have time. 🙂
Misaki wiige Thank you! I have updated the Chinese spine-pixi documentation with your translation: https://zh.esotericsoftware.com/spine-pixi
Misaki Hi @wiige ! We have updated the pixi objects section and added an explanation about bounds providers in the spine-pixi documentation, could you please translate these?: https://diffy.org/diff/047538dbf9c1
Misaki wiige Thanks for translating it so quickly! 😃 I have reflected it in the spine-pixi documentation: https://zh.esotericsoftware.com/spine-pixi
Misaki Hi @wiige ! Sorry for the delay in sharing this, but I would like to ask you to translate the contents of the updated Installations section of the spine-godot documentation. Here is the diff: https://diffy.org/diff/d78e826c6f783 The diffs may look long, but they are mostly scripts, so there are not many parts to translate. I would appreciate it if you could respond at your convenience.
wiige Misaki I finished it when I saw it just now: zh-cn-spine-godot-double-flavors.zip13kB notify me anytime when you need :>
Misaki wiige Thank you so much! I updated it with your translation: https://zh.esotericsoftware.com/spine-godot
Harald @wiige FYI: We've just added a documentation section for a recently adde RenderExistingMeshGraphic utility component (a SkeletonGraphic variant for RenderExistingMesh). I've already added an analogous Chinese translation here: https://zh.esotericsoftware.com/spine-unity-utility-components#RenderExistingMeshGraphic If I made a mistake there with the translation, please let me know. 🙂
wiige Harald what you write is exactly correct. I have synced it to my own gitlab repo, thanks for info me about this~
wiige @Misaki After comparing the Chinese and English spine-godot documentation, the relevant sections on the installation, update, and loading files feature of GDExtension have been completed. The updated documentation is as follows: spine-godot.zip14kB
Misaki wiige I apologize for not noticing the difference with the English documentation! In fact, I completely overlooked the differences, and the Japanese documentation did not reflect those differences, so I noticed them thanks to your update. Thank you very much! Updated Chinese spine-godot documentation: https://zh.esotericsoftware.com/spine-godot
wiige a minor update about NOTEs and 2 omission on spine-godot documentation: spine-godot-update-20250327.zip14kB Misaki never mind, if a diff can be provide for docs double-check that would be much more nice 🙂
Misaki wiige Thank you for the additional fixes! It's too late now, but I was able to get a diff that contains the changes I missed, so I'll share it with you: https://diffy.org/diff/136f8493dba07 I think the current Chinese doc is missing some notes that the animation player is not available in GDExtension. Sorry for all the unnecessary trouble!